Nature
CINEMATIC
Captured and rebuilt for REAL-TIME.
From field to engine, or any step in between.
From field to engine, or any step in between.
WHAT WE DO
01
CAPTURE
Handheld and aerial scanning of real locations, from rocks and cliffs to terrain and vegetation.
ASSETS
Production-ready foliage, rocks and natural assets built around your visual and technical requirements.
02
ENVIRONMENTS
Complete natural environments developed around your creative direction, technical requirements and production pipeline.
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03
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SUPPORT
Optimization and integration of natural assets and environments into your existing production.
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04
WHERE WE STAND OUT
Foliage MASTERY
Scalable detail, dynamic wind, project-level optimization.
Scalable detail, dynamic wind, tuned to your project.
Real-world CAPTURE
Scanned in the field, rebuilt for real-time, true to source.
Scanned in the field, rebuilt for real time, true to source.
Complete ENVIRONMENTS
Faster to build, lighter to render, stronger on screen.
Years of past production experience delivering high-end 3D environments-
and products for major international clients.
Production Studies
A closer look at the capture and production decisions behind the work.
A closer look at the capture and production decisions behind the work.
Previous work
Co-founder, Creative Director, RealBiomes (2020–2026)
Licensed by studios & brands including
Years of past production experience delivering high-end 3D environments-
and products for major international clients.
Asset collections
Production-ready assets from our own field captures. Browse on Fab →
CONTACT
Let’s discuss your Production
From a single hero asset to a complete environment, or support within your existing project.
Let’s discuss your production
Tell us about your project, where you need support and any timeline you have in mind.
Prefer email?
services@apexnature.studio